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AI Insights · Timothy · October 2024

Top 5 Boxing Games Apps Performance in Finland, Q3 2024

Explore the performance trends of the top 5 boxing games apps in Finland during Q3 2024, analyzing downloads, revenue, and active user statistics.

Top 5 Boxing Games Apps Performance in Finland, Q3 2024

During the third quarter of 2024, the boxing games category in Finland showcased diverse trends across different performance metrics. Here’s a closer look at the top five boxing games apps, based on data from Sensor Tower.

I, The One - Fighting Games from Azur Interactive Games Limited saw a varied trend in downloads, starting at 223K in early July and peaking at 348K by mid-September. Revenue fluctuated, with an initial high of about $76 in early July, dipping to $1 by the end of the month, and rebounding to $6 by the end of September. The app's weekly active users rose consistently, beginning at 713K and reaching 971K in mid-September before settling at 903K by the quarter's end.

Arm Wrestling Master by GOODROID, Inc. maintained a steady presence with no revenue generated throughout the quarter. Downloads began at 147K, tapering to 99K by the end of September. Weekly active users showed a slight decline from 868K in early July to 785K by the quarter's close.

Real Boxing 2 from Vivid Games S.A. experienced a revenue peak at $94 in late July, with fluctuations throughout the quarter, ending at $90. Downloads fluctuated, starting at 82K, peaking at 114K in late July, and closing at 110K by September's end. Active users showed a dip mid-quarter, starting at 146K and ending at 169K.

EA SPORTS™ UFC® 2, developed by Electronic Arts, demonstrated a consistent revenue increase, beginning at $17 in early July and peaking at $68 in mid-September. Downloads showed a similar upward trajectory, starting at 55K and reaching 108K by the end of the quarter. Weekly active users began at 689K, with a gradual increase to 792K by September's end.

Lastly, Fight Master. by BoomBit, Inc. saw no revenue generation. Downloads peaked at 216K in late July, followed by a decline, ending at 45K in late September. Active users saw a rise from 139K to a peak of 282K in late July, closing at 203K by the end of September.

For more insights and detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024